Assassin's Creed: Bloodlines
Posted: Mon Nov 16, 2009 8:57 am
I think the PSP version got leaked early (yarrrr) and I'm pretty sure it has the same story as the DS version
The story:
Pros:
The story:
Spoiler! :
- The bosses actually require the use of the dodge button (they have health bars too)
- There are upgrades you can buy for Altair like more health and knives, but some stuff like auto-guard doesn't seem to work
- The graphics are some of the best for PSP
- Music is pretty good though it can be better
- The cut scenes for Altair's close-up kills are still around
- Repetitive - much of the stuff from AC1 is still around but they took out the eagle vision for some reason
- The control and camera is really annoying and it doesn't seem a lot of care went into it
- Nothing happens in "reality" - you're just lying in the Animus without any explanations (you don't even know if it's Desmond in there)
- The story assumes you played through AC1 and doesn't even give you a short sentence of what happened in AC1
- Some bugs and glitches that includes falling through buildings and being invisible (could be because I have a leaked and pirated copy)
- Few enemy types, ~8 if we ignore bosses
- The guards still lack common sense: When there's like 10 dead bodies around and all you see is a white cloaked dude with clasped hands with knives and swords looking at you, the smartest idea is to check on the bodies and yell "Who did this?!"
- The "stealth" factor of being an assassin is removed; there's nothing stopping you from killing all the guards in a castle
- The civilians only serve to get in the way; they have no purpose and are too few to even block your path
- There's really no reason to do the sidequests besides getting a small amount of upgrade points
- The game is VERY short, ~5 hours
- Guards seem to come out of nowhere just to prolong the fights
- You can still kill the average group of guards with nothing but counters
- You can't instantly kill a boss anymore, which is really what an assassin does