Batman Arkham Asylum
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- b0mb3r
- Taiga's Sword
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Batman Arkham Asylum
My favorite superhero game is Spiderman 2. now? still the same but doesn't mean batman is a bad game at all. After long trials of bad batman games (looking at you BATMAN FOREVER) i finally beat it in 18 hours. what can i say?
Is pretty damn good. Pretty good typical super-hero plot but the execution is wow. it blows my mind how well things work. you had reasonable missions to do to progress.
to me is like like zelda + metriod + metal gear solid with a taste of batman since you actually feel like batman and not a videogame with batman as a gimmick.
zelda due to cool reasonable gadgets and upgrades
metriod cause the map is self contained and alot of cool explorations
MGS- oh god the awesome stealth you need to do to takedown the guy.
how about the fighting? very simple buttons. strike, counter, stun, and evade without button combination or sequence. you can't f*cking button mash either. It's alot about observing your enemies movement, their place, the timing when to hit and use counter against them and when to use stun to prolong the combo bonus points. is hard to explain but easy to learn, f*cking hard to master.
I feel at the end i didn't feel that satisfied because I was a pretty much a sucky batman. I really didn't master his fighting moves that much and the predator challenges is hard to meet at times. But that is the fun part. This is one of those games where the player really needs to improve and challenge himself to be better. not of one of those quick fixes or deep devotion to grinding. to me is like tetris to the max and batman together. also the PSN letterboard encourages you to beat millions of batman fans as it tracks your record and compares it to the world.
Is pretty damn good. Pretty good typical super-hero plot but the execution is wow. it blows my mind how well things work. you had reasonable missions to do to progress.
to me is like like zelda + metriod + metal gear solid with a taste of batman since you actually feel like batman and not a videogame with batman as a gimmick.
zelda due to cool reasonable gadgets and upgrades
metriod cause the map is self contained and alot of cool explorations
MGS- oh god the awesome stealth you need to do to takedown the guy.
how about the fighting? very simple buttons. strike, counter, stun, and evade without button combination or sequence. you can't f*cking button mash either. It's alot about observing your enemies movement, their place, the timing when to hit and use counter against them and when to use stun to prolong the combo bonus points. is hard to explain but easy to learn, f*cking hard to master.
I feel at the end i didn't feel that satisfied because I was a pretty much a sucky batman. I really didn't master his fighting moves that much and the predator challenges is hard to meet at times. But that is the fun part. This is one of those games where the player really needs to improve and challenge himself to be better. not of one of those quick fixes or deep devotion to grinding. to me is like tetris to the max and batman together. also the PSN letterboard encourages you to beat millions of batman fans as it tracks your record and compares it to the world.
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- TheGiftedMonkey
- Supreme Lord Temporal
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Re: Batman Arkham Asylum
It looked stupid to me. That is all.
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- Astral Realm
Re: Batman Arkham Asylum
I just might get it on PC, I loved the animated series and I imagine that the game is pretty good as well from reviews and watching gameplay.
- b0mb3r
- Taiga's Sword
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Re: Batman Arkham Asylum
like that time you posted a picture of yourself with a haruhi headband?TheGiftedMonkey wrote:It looked stupid to me. That is all.
don't hate me
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- ben1234
- Lord Temporal Duke
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Re: Batman Arkham Asylum
Pretty much sums up what the game is missing
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- Astral Realm
Re: Batman Arkham Asylum
Missing?
Clearly its not the style that they were going for, you can't claim they "missed" something when it was never intended to be put in.
Clearly its not the style that they were going for, you can't claim they "missed" something when it was never intended to be put in.
- ben1234
- Lord Temporal Duke
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Re: Batman Arkham Asylum
So the game calculates the throws so well that you can never hit someone with the sharp end...
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- Astral Realm
Re: Batman Arkham Asylum
You haven't watched the animated series at all have you? It was made for children, the only reason it looks so dark is because the art direction was incredible, and they actually won awards for their work on the backgrounds.
The game doesn't "calculate it to never hit with the pointy end" btw, if it was never intended to be put in, you wouldn't program it that way. Likely it was programmed that if it "hit" at all it would knock them out.
That being said, if the animators decided to animate the model into never hitting with the pointy end, then that would be a different story, but it would purely be aesthetic and not affect gameplay whatsoever.
The game doesn't "calculate it to never hit with the pointy end" btw, if it was never intended to be put in, you wouldn't program it that way. Likely it was programmed that if it "hit" at all it would knock them out.
That being said, if the animators decided to animate the model into never hitting with the pointy end, then that would be a different story, but it would purely be aesthetic and not affect gameplay whatsoever.