Editing Clannad:Image text (System)

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
   
   
  +
I'm sorry, nothing to show. I deleted the bot text.
== Text ==
 
<div class="clannadbox">
 
<pre>
 
// Image-based text, related to the system.
 
// Those already done by EverSynth on the AnimeSukiforum are left out.
 
 
//---------------------------------------------------------------
 
// MN_CF_BATU01.g00
 
// Config menu notification
 
//---------------------------------------------------------------
 
In order for the voices to work,
 
the protagonist's name must be changed back to "Okazaki Tomoya".
 
// 音声の設定を有効にするためには、
 
// 主人公の名前を「岡崎朋也」に戻す必要があります。
 
 
//---------------------------------------------------------------
 
// MN_CF_BTN19.g00, MN_CF_BTN20.g00
 
// Config menu buttons -- Clannad ME only
 
//---------------------------------------------------------------
 
Settings
 
// 設定
 
 
MMX Settings
 
// MMXの設定
 
 
//---------------------------------------------------------------
 
// MN_RC_BTN01.g00
 
// In-game right-click menu
 
//---------------------------------------------------------------
 
Stop fast-forwarding
 
// 文章の早送りを停止
 
 
 
//---------------------------------------------------------------
 
// SCGxxx.g00, SMUxxx.g00
 
// Gallery and jukebox menus
 
//---------------------------------------------------------------
 
// SCGM40.g00
 
Play
 
// lit. to put back (context unknown)
 
//it's next to 停止, to resume (put back) the music. May be better translated as "Resume"
 
// 戻す
 
 
// SCGM50.g00
 
Music gallery
 
// 音楽鑑賞
 
 
// SMUM20.g00
 
Stop
 
// 停止
 
 
// SMUM30.g00
 
Return
 
// 戻る
 
 
// SMUM40.g00
 
CG gallery
 
// CG鑑賞
 
 
// (SMUMA00.g00 -- SMUMB23.g00): Song titles. Available from Wikipedia or vgmdb.net
 
 
 
//---------------------------------------------------------------
 
// SNAMExx.g00
 
// Name-change menu
 
//---------------------------------------------------------------
 
// SNAME00.g00
 
Up to 8 letters may be entered in each field
 
// Polarem: Good detective work, Komari; I didn't realize the that before. I believe the Japanese
 
// says we can enter 4 "full-width" characters, which take 2 bytes each. English characters are
 
// "half-width", which take 1 byte each, so it looks like the game allows 8 bytes for each name field.
 
//seems the game only acknowledges the last 8 letters of your name(s)
 
//lit. transl. : "4 Characters may be entered in each (blank/namefield)"
 
//(specific to japanese characters?)
 
// 全角で4文字ずつ入力出来ます
 
 
// SNAME00.g00, SNAME10.g00
 
Select
 
// 決定
 
 
// SNAME00.g00, SNAME11.g00
 
Restore Defaults
 
// 初期設定に戻す
 
 
// SNAME00.g00, SNAME12.g00
 
Cancel
 
// キヤンセル
 
 
// SNAME20.g00, SNAME21.g00, SNAME23.g00
 
Yes
 
// はい
 
 
// SNAME20.g00, SNAME22.g00, SNAME24.g00
 
No
 
// いいえ
 
 
 
 
//---------------------------------------------------------------
 
// SNAME20.g00
 
// Name change verifications
 
//---------------------------------------------------------------
 
// Polarem: "Surname" --> "Family name" because KEY's original menu uses those English words
 
 
A key character has the same family name.
 
Continue?
 
// 同じ苗字の主要人物がいますが
 
// このままでよろしいですか?
 
 
A key character has the same given name.
 
Continue?
 
// 同じ名前の主要人物がいますが
 
// このままでよろしいですか?
 
 
A key character has the same given name and family name.
 
Continue?
 
// 同じ苗字と名前の主要人物がいますが
 
// このままでよろしいですか?
 
 
A minor character has the same family name.
 
Continue?
 
// 同じ苗字のちょい役がいますが
 
// このままでよろしいですか?
 
 
A minor character has the same given name.
 
Continue?
 
// 同じ名前のちょい役がいますが
 
// このままでよろしいですか?
 
 
A minor character has the same given name and family name.
 
Continue?
 
// 同じ苗字と名前のちょい役がいますが
 
// このままでよろしいですか?
 
 
If the protagonist's name is set to
 
anything except "Okazaki Tomoya", the
 
character voices will not play in-game.
 
Is this okay?
 
// 主人公の名前を「岡崎朋也」以外に
 
// 変更した埸合、ゲーム中、キャラクターの
 
// 音声は再生されくなります。
 
// よろしいですか?
 
 
 
 
//---------------------------------------------------------------
 
// SPDATAxx.g00
 
// Verify overwriting the current play-data with the Nagisa scenario
 
//---------------------------------------------------------------
 
// SPDATA00.g00
 
Play data from Nagisa's scenario can be carried forward to the beginning of the After Story.
 
Would you like to save the data from this playthrough?
 
(Saving data from this playthrough will overwrite the data from the previously saved one)
 
// 渚シナリオのプレイ データは【AFTER STORY】の開始時に引き継がれます。
 
// 今回のプレイ データを保存しますか?
 
// (保存すると前回のプレイ データは上書きされます)
 
 
 
// SPDATA10.g00
 
Play data saved.
 
// プレイ データを保存しました。
 
 
 
// SPDATA20.g00
 
Play data from Nagisa's scenario will be carried forward.
 
// 渚シナリオのプレイ データを引き継いで開始します。
 
 
 
//---------------------------------------------------------------
 
// SR_*.g00
 
// Credits and baseball text
 
//---------------------------------------------------------------
 
(Current plan is to do these directly without involving the Wiki)
 
 
 
 
//---------------------------------------------------------------
 
// STT_WAR00.g00
 
// Legal notice
 
//---------------------------------------------------------------
 
This is a work of fiction.
 
Characters, organizations, incidents, corporations and the likes involved are fictional,
 
and have no connection to real life.
 
// この作品はフィクションです。
 
// 登場する人物・団体・地名・事件および職業などは全て架空の物であり、実在の物
 
// とは一切関係ありません。
 
 
Visual Art's Co., Ltd possesses ownership to all copyrights of this product.
 
Using this product in ways other than for personal use, such as reproducing, editing,
 
uploading to the Internet, and exchanging, sending, or distributing on P2P networks
 
without the company's consent is strictly forbidden by law.
 
//nothing comes to mind now, so if someone can localize these to common western copyright warnings, pls do. -komari
 
// この製品の著作権を含む一切の権利は株式会社ビジュアルアーツが保有しています。
 
// 当社の許諾を得ずに賃貸業に使用すること、私的使用その他法律によって明示的に
 
// 認められる範囲を超えて、複製、改変、ネットワーク上へのアップロード、P2P
 
// ソフトでの交換・送信・頒布することを禁止します。
 
 
 
// The next few lines are only present in Clannad ME
 
 
In addition, the amount of illegal uploading of gameplay videos to video sharing sites
 
and the like has increased greatly as of late.
 
Please refrain from watching these videos uploaded without the company's permission,
 
excluding uploads of demo music and images.
 
// また、最近動画サイトなどへの違法アップロードが多くなっております。
 
// デモ動画を除く本ゲーム内の楽曲や画像、プレイ動画などを無断でアップロード
 
// することはご遠慮ください。
 
</pre>
 
</div>
 

Please note that all contributions to Baka-Tsuki are considered to be released under the TLG Translation Common Agreement v.0.4.1 (see Baka-Tsuki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Template used on this page: