Difference between revisions of "Fate/Zero:Translator's Notes"
(Undo revision 284748 by 5.135.165.126 (talk)) |
|||
(11 intermediate revisions by 4 users not shown) | |||
Line 134: | Line 134: | ||
|} |
|} |
||
</noinclude> |
</noinclude> |
||
+ | == Act 7, Part 1 == |
||
+ | |||
+ | === Baji Quan === |
||
+ | |||
+ | A specific style of Chinese kongfu with a large emphasise on elbows and the arms. For more information please refer to [http://en.wikipedia.org/wiki/B%C4%81j%C3%ADqu%C3%A1n Ba ji quan]. |
||
+ | <noinclude> |
||
+ | {| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
||
+ | |- |
||
+ | | [[Fate/Zero:Act_7_Part_1#Quan|Return to Text]] |
||
+ | |- |
||
+ | |} |
||
+ | </noinclude> |
||
+ | |||
==Act 8, Part 2== |
==Act 8, Part 2== |
||
Line 149: | Line 162: | ||
===Imaginary Beasts=== |
===Imaginary Beasts=== |
||
Legendary beasts, who were alive in the mythical time of gods. One example is Rider's Pegasus in Fate/Stay Night. Most Servants won't even be able to combat an Imaginary Beast. |
Legendary beasts, who were alive in the mythical time of gods. One example is Rider's Pegasus in Fate/Stay Night. Most Servants won't even be able to combat an Imaginary Beast. |
||
− | |||
<noinclude> |
<noinclude> |
||
{| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
{| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
||
Line 168: | Line 180: | ||
|} |
|} |
||
</noinclude> |
</noinclude> |
||
− | |||
== Act 10, Part 2 == |
== Act 10, Part 2 == |
||
Line 181: | Line 192: | ||
|} |
|} |
||
</noinclude> |
</noinclude> |
||
− | |||
=== Immelmann Turn === |
=== Immelmann Turn === |
||
Line 194: | Line 204: | ||
|} |
|} |
||
</noinclude> |
</noinclude> |
||
− | |||
== Act 16, Part 2 == |
== Act 16, Part 2 == |
||
Line 200: | Line 209: | ||
A pose with sword raised high above her head, a stance used to intimidate the enemy in kendo. |
A pose with sword raised high above her head, a stance used to intimidate the enemy in kendo. |
||
− | |||
<noinclude> |
<noinclude> |
||
{| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
{| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
||
|- |
|- |
||
| [[Fate/Zero:Act_16_Part_2#stance|Return to Text]] |
| [[Fate/Zero:Act_16_Part_2#stance|Return to Text]] |
||
+ | |- |
||
+ | |} |
||
+ | </noinclude> |
||
+ | == Act 16, Part 6 == |
||
+ | |||
+ | === Baji Quan === |
||
+ | |||
+ | A specific style of Chinese kongfu with a large emphasis on elbows and the arms. For more information, and for all the martial arts jargon employed in this chapter to describe Kotomine's fighting, please refer to [http://en.wikipedia.org/wiki/B%C4%81j%C3%ADqu%C3%A1n Ba ji quan]. |
||
+ | <noinclude> |
||
+ | {| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
||
+ | |- |
||
+ | | [[Fate/Zero:Act_16_Part_6#Quan|Return to Text]] |
||
+ | |- |
||
+ | |} |
||
+ | </noinclude> |
||
+ | |||
+ | === Pronator teres muscle === |
||
+ | |||
+ | A muscle in inside of the forearm. For its precise anatomical location please see [http://en.wikipedia.org/wiki/Pronator_teres_muscle Pronator teres muscle] |
||
+ | <noinclude> |
||
+ | {| border="1" cellpadding="5" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaaaaa solid; padding: 0.2em; border-collapse: collapse;" |
||
+ | |- |
||
+ | | [[Fate/Zero:Act_16_Part_6#pronator teres|Return to Text]] |
||
| Return to [[Fate/Zero|Main Page]] |
| Return to [[Fate/Zero|Main Page]] |
||
|- |
|- |
Latest revision as of 21:26, 6 September 2013
Fate/Zero
Prologue 1: 8 years ago[edit]
Homunculus[edit]
A Homunculus is an artificial human created through magic or alchemy, often but not always a hybrid with another animal.
Kinoko Nasu's interpretation:[1]
Return to Text |
Grail[edit]
A reference to the Holy Grail. In Christian mythology, the Grail was the cup used by Jesus at the Last Supper, said to possess miraculous powers.
Kinoko Nasu's interpretation:[2]
Return to Text |
Prologue 2: 3 years ago[edit]
Akasha and the Akashic Records[edit]
A reference to the Sanskrit concept Akasha, aether. The Akashic Records is the recording of all things and happenings, of all knowledge, inscribed in the Akasha/aether.
Kinoko Nasu's interpretation:[3]
Return to Text |
Prana[edit]
A reference to the Sanskrit word Prana. Life force, vital energy present in all things; here, that magic force includes both Od (Odic force) and Mana.
While "mana" is normally more generic, the author specifically uses it as a natural force not in living things, as opposed to od, in his universe.
Kinoko Nasu's interpretation:[4]
Return to Text |
Familiar[edit]
A familiar spirit is a spirit that obeys and serves its conjurer.
Kinoko Nasu's interpretation:[5]
Return to Text |
Act 1, Part 1[edit]
Department of Eulyphis[edit]
Department in the Clock Tower that deals with/studies conjuring spirits.
Return to Text |
Catty[edit]
Catty is a measurement used in some countries of Asia. It's the equivalent of different amounts depending on which country it is used in, but in this case (Japan) it denotes half a kilogram, or 500 grams.
Return to Text |
Act 1, Part 2[edit]
Fairy Letters[edit]
One of the lost languages and a telling sign that the item belongs to the otherworldly. Written on Excalibur and Avalon.
Return to Text |
Conceptual Weapon[edit]
A magical artifact with accumulated history which can affect space, meaning, and natural order. Crushes the opposition not with physical interference but by applying a concept directly on the soul.
For example: Overwriting the condition of "unaging" with the idea of "natural life" to nullify it.
TYPE-MOON Wiki article: [6]
Return to Text |
Act 5, Part 2[edit]
"Master's Perspective"[edit]
"Master's perspective" is a very literal translation, mainly because I don't know how else to translate it, if there is a proper name for it at all.
There is an implied meaning here that Masters would be able to understand the abilities (etc) of Servants very easily by observing them. This makes sense, and seems to me like an obvious reference to the morning after Saber's summoning in Fate / Stay Night where Nasu tries to incorporate the "character status" part of the game into the Nasuverse.
To refresh everyone's memory: On that morning when Shirou sees Saber, the character sheet flashes on screen for an instant and Shirou gets all confused. Saber explains that as Masters being able to see information regarding Servants they've observed in the manner that is most easily understandable for them.
Of course, this by no means designate that passage as a direct allusion to this scene, but that's how I interpret it.
Return to Text |
Act 7, Part 1[edit]
Baji Quan[edit]
A specific style of Chinese kongfu with a large emphasise on elbows and the arms. For more information please refer to Ba ji quan.
Return to Text |
Act 8, Part 2[edit]
First Person Pronoun[edit]
In Japanese, the 'I' in conversations can be (and is usually) dropped when it is clear that the person is referring to himself. Until that sentence, Rider has been dropping the first-person pronoun, I. There are quite a few different 'I's in Japanese. Some common example would be 私 (watashi) 僕 (boku) 俺 (ore). Each one conveys a different message eg: formality, politeness, rudeness...However, the one Rider used is 余 (yo). This 'I' is an archaic form of 'I', rarely, if never, used at all during these days. Thus, it would arouse suspicion if someone uses it.
Return to Text |
Act 9, Part 4[edit]
Imaginary Beasts[edit]
Legendary beasts, who were alive in the mythical time of gods. One example is Rider's Pegasus in Fate/Stay Night. Most Servants won't even be able to combat an Imaginary Beast.
Return to Text |
Act 9, Part 5[edit]
Oceanus[edit]
God of the ocean in Greek mythology. He resides in the ocean surrounding the land of the world, signifying the absolute end of the world.
Return to Text |
Act 10, Part 2[edit]
Second Owner[edit]
A 'supervisor' appointed by the Mage's Association, typically a famed magus, to manage a particular lot of spiritual ground. If another magus wishes to settle in the area, he or she must first greet the Second Owner and request permission to construct a workshop.
Return to Text |
Immelmann Turn[edit]
An aerobatics maneuver that consists of a sharp ascent, followed by a roll, and then continuing flight in the opposite direction of the original flight.
See the Wikipedia article:[7]
Return to Text |
Act 16, Part 2[edit]
Upward Stance[edit]
A pose with sword raised high above her head, a stance used to intimidate the enemy in kendo.
Return to Text |
Act 16, Part 6[edit]
Baji Quan[edit]
A specific style of Chinese kongfu with a large emphasis on elbows and the arms. For more information, and for all the martial arts jargon employed in this chapter to describe Kotomine's fighting, please refer to Ba ji quan.
Return to Text |
Pronator teres muscle[edit]
A muscle in inside of the forearm. For its precise anatomical location please see Pronator teres muscle
Return to Text | Return to Main Page |